Starting Hands
1) Other than rolled-up trips or three cards to a low straight flush, what is generally the best starting hand in stud eight-or-better ?
Ans : Two aces with a low card.
2) In what situation does two aces with a low card do best ?
Ans : In heads-up pots.
3) How should these hands be played ?
Ans : Either raise or reraise to thin out the field.
4) In what situation do three low cards to a straight do best ?
Ans : In a multiway pot when the cards needed to fill the open ends are very live and when this hand is not up against many other low hands.
5) How should you play three low cards to a straight or three low cards containing an ace ?
Ans : Very strongly, as long as your low cards are live.
6) What if your low cards are dead ?
Ans : Play these hands cautiously and be prepared to fold on fourth street if you catch bad and it appears that some of your opponents improve.
7) What should you do when one of these hands busts out ?
Ans : Be willing to get away from the hand quickly.
8) What happens once there are four people in ?
Ans : Three low cards to a straight does better than three low cards containing an ace that doesn’t have straight possibilities.
9) How should you play poker when you start with three low cards to a straight and catch an ace ?
Ans : Aggressively.
10) Name a surprisingly good hand against a small number of opponents ?
Ans : 6 7
8
.
11) Why is the 6 7
8
so good in this situation ?
Ans : Against a high hand, it can escape for low as easily as a quality three-card low, but it is also easier for the 6 7
8
to make a high hand.
12) What is another good starting hand ?
Ans : The best high hand on board.
13) What is most important when playing this hand ?
Ans : That your cards are live.
14) What if you have the second-best high hand ?
Ans : Throw it away.
15) What is the only possible exception ?
Ans : When you have a two-card low as well.
Introduction / Starting hands / Three of a Kind Wired / Disguising Your Hand / Ante Stealing / Getting Reraised on a Semi-Steal / When an Ace Raises / When the Bring-In Raises / General Strategy / How Far Do You Go? / Fourth Street / Check-Raising on Fourth and Fifth Streets / Fifth Street / Sixth Street / Seventh Street / Position / Playing the High Hands / Bluffing / Slow-Playing / Knowing Your Opponents / Raising Aggressively / The Toughest Decision of All / Staying to the End / Pairing the Door Card / Keeping Track of the Cards / Scare Cards / An Expert Play / Another Good Play / Reading Hands / Psychology / Afterthought